Head to head
Commando or Gloomhaven
To help you decide
Why you'd pick each one
Commando
- Less well known, if you want something off the beaten track.
- Fills a long session, if you have the whole evening.
- Handles up to 20 players.
- Brings events and dice rolling, which the other one doesn't have.
- Works with younger players: 12+ against 14+.
Gloomhaven
- Better rated on BoardGameGeek: 8.5 vs 5.7.
- Far more played: 67,697 ratings against 79.
- Plays in 90 minutes against 120.
- Plays solo.
- Brings hand management and multi-use cards, which the other one doesn't have.
The numbers, side by side
| Data point | Commando | Gloomhaven |
|---|---|---|
| BGG rating | 5.7 | 8.5 Better rated |
| Ratings | 79 | 67,697 |
| Players | 2–20 | 1–4 |
| Playing time | 120 min | 60–120 min |
| Complexity | 3.5 / 5 | 3.9 / 5 |
| Age | 12+ | 14+ |
| Year | 1979 | 2017 |
Only the rating gets a winner mark. A shorter or lighter game isn't a better one: it depends on what you're after.
Ratings and catalogue data are attributed to BoardGameGeek.