Head to head
Wizard Junior or Power Grid
To help you decide
Why you'd pick each one
Wizard Junior
- Less well known, if you want something off the beaten track.
- Easier to teach and to get to the table: 1.3 vs 3.3 in weight.
- Plays in 20 minutes against 120.
- Brings trick-taking, which the other one doesn't have.
- Works with younger players: 8+ against 12+.
Power Grid
- Better rated on BoardGameGeek: 7.8 vs 6.3.
- Far more played: 70,083 ratings against 112.
- Meatier, if you want something to chew on.
- Fills a long session, if you have the whole evening.
- Brings income and market, which the other one doesn't have.
The numbers, side by side
| Data point | Wizard Junior | Power Grid |
|---|---|---|
| BGG rating | 6.3 | 7.8 Better rated |
| Ratings | 112 | 70,083 |
| Players | 3–6 | 2–6 |
| Playing time | 20 min | 120 min |
| Complexity | 1.3 / 5 | 3.3 / 5 |
| Age | 8+ | 12+ |
| Year | 2006 | 2004 |
Only the rating gets a winner mark. A shorter or lighter game isn't a better one: it depends on what you're after.
Ratings and catalogue data are attributed to BoardGameGeek.