Game profile
Elfenwizards
A Negotiation game for 3–6 players, of 90 min and of medium complexity. It plays with dice rolling. Recommended from age 10. The BoardGameGeek community likes it best with 5 players.
This game is from Alan Moon's days at White Wind. Sharing many elements with Avalon Hill's Kremlin, players represent a family of wizards that are seeking to advance their political power. Players are given an armada of dice to roll for a turn, and these are then used to lend points of support for upcoming elections. The winner is the player who either takes the top office twice or gathers the most political points over the course of four turns.
Designed by Alan R. Moon
Published by White Wind
No Spanish edition. Only available imported and in another language.
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