Game profile
Outpost
An Economic and Science Fiction game for 2–9 players, of 150 min and of medium complexity. It plays with auction / bidding. Recommended from age 12. The BoardGameGeek community likes it best with 4 players.
Players compete to build the best outpost. They must build and staff factories to produce resources, which are then used to build more factories, and purchase any of 13 outpost improvements that give different advantages (ranging from production technologies, resource storage, and increased population maximums to resource producing stations). Improvements are purchased through auctions, and each player may win several per round. There are 3 phases in the game, and with each phase after the first, a new set of improvements is available to purchase. Each staffed factory and improvement is worth a certain number of victory points (ranging from 1 pt for an ore factory to 20 points for a moon base), and the first player to reach 75 points wins. This game's mechanisms were later reused in The Scepter of Zavandor and, to a lesser extent, in Phoenicia.
Designed by James Hlavaty · Timothy Moore
Published by Stronghold Games
No Spanish edition. Only available imported and in another language.
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